BSc (Hons) Visual Effects Production Technology
Explore my work
/ introduction:
I’m a Junior VFX artist and graduate of VFX Production Technology from Nottingham Trent University. In my final year, I specialised in architectural visualisation and environments, working with Unreal Engine and Autodesk Maya while exploring residential and public space’s interior and exterior facades.
My experience from my bachelor’s degree includes 3D modelling, character creation and rigging (Rokoko mocap suit, mocap sensor studio), 2D and 3D matte painting, environment design and creation, look development/lighting, texturing, compositing, particle/fur/fluid simulation, chromakey editing (greenscreen) and procedural modelling.
I have proficient experience in the following:
Autodesk Maya
ZBrush
Houdini
Adobe Photoshop
Premiere Pro
Unreal Engine (5.4+)
Substance Painter
Blender
Foundry’s Nuke
Adobe After Effects
HDRI Capture and application
Footage tracking
Rotoscoping
Previsualisation (previs)
/ London Based
Located in central London, I am now based in one of the world’s most legendary VFX hubs.
If you are interested in my work or have any queries, please email me or contact me at elizabeth.george.wo@gmail.com

